Slowly. That's how the game's been coming along. Trying to find the right coding, creating the gameplay scenes, making everything work right, it's all tough at times. Don't get me wrong, I like it and all, but it can be very frustrating when you can't make a character move after multiple attempts at fixing it.
As for the title of this post, there's a reason behind it. Call me crazy, but I made myself a promise that as soon as I die, I'm gonna get front row tickets to see Jimi Hendrix. Afterwards, I think I'll start a band with Jim Morrison on vocals, John Bonham on drums, Jimi and I on guitar, and Cliff Burton on bass. Wouldn't that be one awesome band? Who wouldn't want to watch a concert like that?
You know what to do
Rock it out \m/
So Good That You Can't Help But +1 It On Google+ (just kidding, nobody uses Google+)
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Thursday, February 24, 2011
Friday, February 4, 2011
Joseph Ducreax Presents...
Greetings, my dear friends. France's most extravagant artist here. I have been informed that I must present a moving picture or something of the sort. So with out further ado, I provide to you with a moving picture that shall forever alter your thinking on the topic of interactive moving picture entertainment.
As usual, ballroom dance it away \m/
As usual, ballroom dance it away \m/
Thursday, February 3, 2011
And THAT Is How A Game Is Made
Almost finished, just a couple more posts and I'll be up to date. Oh, and there's a little surprise at the end of this post.
So, what have I learned more about while making this demo? Well, obviously it was how to use Flash, something that, without this class, I would have never learned to do. I could always use this to fall back on in case my pursuit in engineering fails.
What could I tell people to help improve my learning process? Not much of anything, really. My resources were provided in a manner that allowed me to easily access them, and I learned much from them.
SO NOW, THE MOMENT YOU'VE ALL BEEN WAITING FOR!
Play this, and you shall be... forever alone.
Rock it out \m/
So, what have I learned more about while making this demo? Well, obviously it was how to use Flash, something that, without this class, I would have never learned to do. I could always use this to fall back on in case my pursuit in engineering fails.
What could I tell people to help improve my learning process? Not much of anything, really. My resources were provided in a manner that allowed me to easily access them, and I learned much from them.
SO NOW, THE MOMENT YOU'VE ALL BEEN WAITING FOR!
Play this, and you shall be... forever alone.
Rock it out \m/
Wednesday, February 2, 2011
That's A Negative, Ghost Rider
Sound. That thing that's not in my game. You know, since the file was so big, I couldn't upload it with the background music. However, if this game had sound, it would be epic. And... yeah.Here is the song (opens up in Windows Media Player or MPC). It's pretty rock based, using a guitar, piano, bass, and drums. In this case, the piano is a keytar!
Rock it out \m/
Tuesday, February 1, 2011
Putting In The Keyboard And Mouse Things That People Use To Do Computer Stuff With Because They Can
| Awesome Black Crowes are awesome |
This demo belongs to the Apocalypse Monkeys. Take a look at this awesomeness.
Rock it out \m/
Monday, January 31, 2011
I Can Haz Animationz?
![]() |
| Awesome dude thinkin' about monkeys |
This link here takes you to a Flash movie. This is what I want to do with the game. While there will be gameplay in our game, I want to add cutscenes, a bit of funny cutscenes, and make something entertaining. This man has been doing Flash since he first got a version of Flash MX in 2001. Over the past 10 years, his skills have greatly improved, and while I realize it's going to take way more than a couple of months to get this good, I can try to animate to the best of my ability.
Rock it out \m/
Wednesday, January 26, 2011
Adding, But Not Math!
Part 3 of 9. Jeez, this is going to take awhile...
The topic is not so much told through the game itself (but in a way, it kinda is), but more based upon starting with the player's previous knowledge before playing the game. Examples of this would be "Third World Farmer" where prior knowledge is used to strategically advance in the game. Other games include "Left 4 Dead" and "Brutal Legend". One game is about zombies, one game is about music.
Yeah, yeah, yeah, I'm not making any sense...
Rock it out \m/
The topic is not so much told through the game itself (but in a way, it kinda is), but more based upon starting with the player's previous knowledge before playing the game. Examples of this would be "Third World Farmer" where prior knowledge is used to strategically advance in the game. Other games include "Left 4 Dead" and "Brutal Legend". One game is about zombies, one game is about music.
Yeah, yeah, yeah, I'm not making any sense...
Rock it out \m/
Tuesday, January 25, 2011
Click 'Em Up
Well, I was supposed to blog about a resource link from a random person's blog, but after 40 minutes of research, I can't seem to find a resource link. Anywhere. At all.
However, I found this kid who seems to love Spam Whales. He's pretty beast in my book.
So, I need to find my own research link. HERE IT IS! It's where I find my rock music information. It's pretty accurate if you ask me, even though it's Wikipedia.
So, that's all. For now....
Rock it out \m/
However, I found this kid who seems to love Spam Whales. He's pretty beast in my book.
So, I need to find my own research link. HERE IT IS! It's where I find my rock music information. It's pretty accurate if you ask me, even though it's Wikipedia.
So, that's all. For now....
Rock it out \m/
Thursday, January 20, 2011
I'm Drawing WHAT!?
Oh, hello there. It appears that I haven't blogged since December 6th. It's about time I fix that, eh? So, the next nine (yes, the numero 9) blog posts will be a series of posts that I forgot to do (or so you think).
This little paper here says that this post is on "Drawing A Scene". I think I can do it, as long as my friend Dave Grohl here keeps me entertained while I write this. Let's do this.
A new "concept" I've learned is basically what our entire game is based around - rock music and it's history. Before researching for the game, I knew little about rock music comparing it to what I know now. The entire genre of rock itself has me interested (I mean rock, metal, alternative, classic, and so on, not screamo or stuff like that... ugh). I've learned about the first real rock musicians, how they helped form the basis for the genre. All of this was based upon Internet research, books, and just stuff I've learned over the years from various sources. Plus, with me following people such as the Rock It Out! Blog on YouTube and such, I've learned about new bands, a bit about rock music history, and other things rock-related.
You know what to do.
Rock it out \m/
This little paper here says that this post is on "Drawing A Scene". I think I can do it, as long as my friend Dave Grohl here keeps me entertained while I write this. Let's do this.
A new "concept" I've learned is basically what our entire game is based around - rock music and it's history. Before researching for the game, I knew little about rock music comparing it to what I know now. The entire genre of rock itself has me interested (I mean rock, metal, alternative, classic, and so on, not screamo or stuff like that... ugh). I've learned about the first real rock musicians, how they helped form the basis for the genre. All of this was based upon Internet research, books, and just stuff I've learned over the years from various sources. Plus, with me following people such as the Rock It Out! Blog on YouTube and such, I've learned about new bands, a bit about rock music history, and other things rock-related.
You know what to do.
Rock it out \m/
Monday, December 6, 2010
Meet The Band
Brian, Joel, Chris, and Adam are some of the most famous, rockinest, charitable guys ever. When they formed the Acoustic Warriors back in '93, they never imagined that they'd get this far. Now they're world famous, after coming from small towns and hard lives.
Brian picked up on the piano when he was 6, and he fell in love with it. He played it every day, playing everything from November Rain to Beethoven. When he turned 17, he got a keytar for his birthday, and ever since then he's played it. When he met Joel and Chris in Seattle, they picked up on his style and formed the band with Adam later joining.
Adam came from a small town in Tennessee. He grew up in the mountains, and fishing, hiking, and hunting weren't strange to his life. He received his first guitar at 12, and learned to play along with his uncle's bluegrass band. He later learned to play bass, and as he got older, he started playing more hard rock stuff. When he graduated high school, he went to Seattle and met up with Joel and Chris.
Chris was born and raised near Chicago. He lived in the rough section of town, always expecting to be robbed, kidnapped, anything. He learned to survive the ghetto, and after dropping out of high school, he hitchhiked his way to Seattle and lived for a bit. He picked up on the drums when he was 20, and now he's one of the best drummers out there, and even has his patented flaming drumsticks.
After going out for a night of drinking, Chris ran into a man named Joel at the bar. Joel and Chris became good friends that night.
Joel was born and raised in Seattle, growing up listening to Nirvana, Alice in Chains, etc. He got his first guitar at 10, learning to play by practicing for hours and hours every week, jamming along to bands like AC/DC and Led Zeppelin. He later got the idea to drop out of high school and form his own band, one that would be the one to save rock and roll from the upcoming genres of music. He was playing his guitar and singing at a local bar when he met Chris.
The four guys rehearsed day after day, and eventually, they got a few gigs in and around Seattle. Their break came when they signed on to indie label Stormy Day Records. They cut their first album, "Where The Party Is", in 1995, and put out a new album every few years. Now they're world famous, touring places like the U.S., Australia, and Europe.
There it is, a little bio on the main characters of "The Acoustic Warriors". The demo wasn't released last week like I promised, but it'll definitely be out in the next few days. The buttons, all the scenes, all of that are done, except for animations.
You know what to do.
Rock it out \m/
Brian picked up on the piano when he was 6, and he fell in love with it. He played it every day, playing everything from November Rain to Beethoven. When he turned 17, he got a keytar for his birthday, and ever since then he's played it. When he met Joel and Chris in Seattle, they picked up on his style and formed the band with Adam later joining.
Adam came from a small town in Tennessee. He grew up in the mountains, and fishing, hiking, and hunting weren't strange to his life. He received his first guitar at 12, and learned to play along with his uncle's bluegrass band. He later learned to play bass, and as he got older, he started playing more hard rock stuff. When he graduated high school, he went to Seattle and met up with Joel and Chris.
Chris was born and raised near Chicago. He lived in the rough section of town, always expecting to be robbed, kidnapped, anything. He learned to survive the ghetto, and after dropping out of high school, he hitchhiked his way to Seattle and lived for a bit. He picked up on the drums when he was 20, and now he's one of the best drummers out there, and even has his patented flaming drumsticks.
After going out for a night of drinking, Chris ran into a man named Joel at the bar. Joel and Chris became good friends that night.
Joel was born and raised in Seattle, growing up listening to Nirvana, Alice in Chains, etc. He got his first guitar at 10, learning to play by practicing for hours and hours every week, jamming along to bands like AC/DC and Led Zeppelin. He later got the idea to drop out of high school and form his own band, one that would be the one to save rock and roll from the upcoming genres of music. He was playing his guitar and singing at a local bar when he met Chris.
The four guys rehearsed day after day, and eventually, they got a few gigs in and around Seattle. Their break came when they signed on to indie label Stormy Day Records. They cut their first album, "Where The Party Is", in 1995, and put out a new album every few years. Now they're world famous, touring places like the U.S., Australia, and Europe.
There it is, a little bio on the main characters of "The Acoustic Warriors". The demo wasn't released last week like I promised, but it'll definitely be out in the next few days. The buttons, all the scenes, all of that are done, except for animations.
You know what to do.
Rock it out \m/
Thursday, September 30, 2010
That There Question Answerin'
As I answer these, keep in mind that I'm dressed as an old man with a dragon cane. Yep, it's spirit week here at TVHS.
WHO are you designing your game for? People aged 0-100 who know something about the states, such as names and where they are at.
WHAT will your game teach the player about your topic? You're gonna learn about some interesting state facts, yes sir!
WHERE does your game happen? Good ole U.S. of A.
Describe the world you will design for your game. Rock and roll lifestyle all the way.
How will this setting add to the learning experience? It adds an exciting, musical sense to the game.
HOW does your game world teach the player about your topic? You learn about state facts, while also experiencing daily life as a famous musician.
What happens in the world that helps the player learn? Road signs give you clues about how to answer the questions, while learning some bonus facts on the side.
How does the player use what they learned to make something happen in the game? They can tell everybody all the interesting stuff they've learned about the USA.
WHY is a game a better way of understanding your topic than a quiz? Games add an exciting twist to learning, you learn by doing something a little more hands on than a simple quiz.
WHO are you designing your game for? People aged 0-100 who know something about the states, such as names and where they are at.
WHAT will your game teach the player about your topic? You're gonna learn about some interesting state facts, yes sir!
WHERE does your game happen? Good ole U.S. of A.
Describe the world you will design for your game. Rock and roll lifestyle all the way.
How will this setting add to the learning experience? It adds an exciting, musical sense to the game.
HOW does your game world teach the player about your topic? You learn about state facts, while also experiencing daily life as a famous musician.
What happens in the world that helps the player learn? Road signs give you clues about how to answer the questions, while learning some bonus facts on the side.
How does the player use what they learned to make something happen in the game? They can tell everybody all the interesting stuff they've learned about the USA.
WHY is a game a better way of understanding your topic than a quiz? Games add an exciting twist to learning, you learn by doing something a little more hands on than a simple quiz.
Tuesday, September 28, 2010
Imaginin' One Of Them Game Things
Wanna know what this game is gonna be about? Here it is (with an awesome design on it, might I add)!
I have a feeling this game is going to turn out good after all. I'm going to add voices, sound effects, animations, and more. Ready for the game of the year?
You know what to do.
Rock it out \m/
I have a feeling this game is going to turn out good after all. I'm going to add voices, sound effects, animations, and more. Ready for the game of the year?
You know what to do.
Rock it out \m/
Thursday, September 9, 2010
Let The Games Begin!
So, after a few days of playing various games that were given to me, I've realized that my game idea will fall under the category of strategy. While other games in the categories of racing, sports, adventure, and puzzles are interesting, I seem to be more interested in strategy games.
Update soon, comment and subscribe.
Rock it out \m/
Games like 3rd World Farmer require much thought and the right decisions in order to be successful. I played and made it to 2,180 points and $190,000. I could have went longer, but I was low on time, so I sold all my harvesters and barns and elephants and left the farm. I did make it in the Top 1000 All Time Scores at.... #989. But hey, I feel like a winner!
I still have some time to decide on a game topic, but I know it's gonna be a strategy game, and with me being me, it absolutely has to involve something classic rock, whether the main song in the beginning be a classic from AC/DC, or a cut scene has some Led Zeppelin song on the radio in the background.
Rock it out \m/
Monday, August 30, 2010
Starting out with Globaloria
So, this is the first post. Feels great that I transferred out of criminal justice for this class, as I much preferred to make games. Maybe in the long run, I'll end up being one of those crazy good Flash movie makers.
I have a whole year to make one game, and I've really been thinking about a type of game that would be really fun, maybe even addicting, but at the same time be educational. Maybe it'll reference to Modern Warfare 2 or another popular game, maybe it'll reference to some famous movie or band. Whatever type of game comes out of this, it's sure going to be good. I guarantee it.
Update soon, so make sure to comment and subscribe.
Rock it out \m/
I have a whole year to make one game, and I've really been thinking about a type of game that would be really fun, maybe even addicting, but at the same time be educational. Maybe it'll reference to Modern Warfare 2 or another popular game, maybe it'll reference to some famous movie or band. Whatever type of game comes out of this, it's sure going to be good. I guarantee it.
Update soon, so make sure to comment and subscribe.
Rock it out \m/
Subscribe to:
Posts (Atom)



